Posts Tagged 'html5'

One year with CitizenWatt

We started to work on CitizenWatt a year ago. Maybe it’s time for a quick summary about this exiting project in collaboration with Capteurs Citoyens and HackEns. This project is about creating an open hardware electricity consumption monitor, that gives

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One year with CitizenWatt

We started to work on CitizenWatt a year ago. Maybe it’s time for a quick summary about this exiting project in collaboration with Capteurs Citoyens and HackEns. This project is about creating an open hardware electricity consumption monitor, that gives

/ Comments Off on One year with CitizenWatt

07/03/2012 – 7pm :: Web GL by Romain Vuillemot

From funtains of particules to funtains of ideas: WebGL in (inter)actions” WebGL is an API to allow 3D graphics in the (compatible) browsers. This presentation will first provide some quick background in 3D graphic programmation (e.g. graphic processing pipeline, scene

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07/03/2012 – 7pm :: Web GL by Romain Vuillemot

From funtains of particules to funtains of ideas: WebGL in (inter)actions” WebGL is an API to allow 3D graphics in the (compatible) browsers. This presentation will first provide some quick background in 3D graphic programmation (e.g. graphic processing pipeline, scene

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CANVAS HTML5 WORKSHOP 08-06-2011 :: 19H00 by Raphaël Velt

Invented by Apple for its Safari browser in 2004, the HTML markup and the JavaScript functions to handle it are now part of the official HTML5 specification and are supported in the last versions of all major browsers, including Internet

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CANVAS HTML5 WORKSHOP 08-06-2011 :: 19H00 by Raphaël Velt

Invented by Apple for its Safari browser in 2004, the HTML markup and the JavaScript functions to handle it are now part of the official HTML5 specification and are supported in the last versions of all major browsers, including Internet

/ Comments Off on CANVAS HTML5 WORKSHOP 08-06-2011 :: 19H00 by Raphaël Velt